“As game designers,” MIT’s Scot Osterweil says , “we’re convinced that game playing is a lot like science: There is problem-solving, exploration, collaboration, hypothesizing, testing and learning from your failures.” Osterweil, research director of MIT’s Education Arcade, is one of the masterminds behind a new science game made for the Smithsonian Institution.
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MIT Creates The One Video Game You’ll Be Thrilled To See Your Kid Get Hooked On