"The idea of 'checking in' has resonated with a generation of users," says Josh Williams, CEO of Gowalla, "but at the same time it's one-dimensional and is going to evolve a lot over the next year." When it comes to mobile location apps, I am little skeptical, very intimidated and completely uneducated in how to use them.
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Feed SubscriptionCES Forecast: Cloudy With A Chance Of Social
At the next Consumer Electronics Show in Las Vegas, you'll see more web and mobile app companies--even tiny startups--than in years past.
Read More »What Happens When Japanese Creatives Form A Supergroup? Party
Party is a creative lab that marries entertainment, product development, technology, and advertising. The partners plan to work with brands, and on entertainment and self-driven projects across platforms and borders. Call it a creative supergroup if you like, but please don’t call it an agency
Read More »New Study Shows How To Rack Up Retweets: Pull Their Heartstrings, Piss Them Off, Make Them Laugh
Ever wonder what is really motivating you to hit "retweet," "like," or "share"?
Read More »Conan Disses Final Cut Pro X
Customer feedback is brutal on Apple's latest version of its popular editing software...especially from one Conan O'Brien. Apple's latest version of its very popular editing software, Final Cut Pro, has only been available since last week
Read More »Suwappu: The Cute Toys That Spell The Future Of Human/Machine Interaction
These little block figurines interact with you via augmented reality.
Read More »GSV Boosts Facebook To $70B, HBO Go Hits 3M, iPhone 5 Due In Three Months With "Lite" Partner
The Fast Company reader's essential rundown of people and companies making moves in your space.
Read More »30 Under 30 Honorees: America’s Top Young Entrepreneurs [Videos]
30 Under 30: In Video Show Us What You've Got. That's what we asked our 30 Under 30 candidates to do this year. And did they ever.
Read More »06.23.2011 | Inc.com Daily
Foursquare partners with AmEx, an 'Anonymous' group of hackers, the Winklevosses back down, social innovation, and more.
Read More »Say What? Google Works to Improve YouTube Auto-Captions for the Deaf
Visitors to YouTube , which now boasts the Internet's second-largest search engine, have uploaded hundreds of millions of videos since its launch in early 2005. For most people YouTube (Google bought the video-sharing site for $1.65 billion in late 2006) is a valuable outlet for sharing personal videos, catching up on college lectures, consulting "how-to" clips and absorbing pop-culture nuggets like "Weird Al" Yankovic's parody of Lady Gaga
Read More »Anatomy Of A Cannes Winner: NTT DoCoMo Xylophone
Anatomy of a winner takes us through the key decisions that took a piece of work from good to great--and won the campaign for NTT DoCoMo Touch Wood SH-08C a Golden Lion at Cannes.
Read More »Market Using Google Places
Pretty much everyone uses Google to find local businesses. Here's how to make sure your company stands out
Read More »Shazam’s Second Act: Unleashing TV Content Online
Shazam was once just a great app for identifying that cool tune on the radio. Now it's plunging into TV and advertising. You know Shazam as the cool smartphone app you use to identify tunes on the radio
Read More »KinectShop: The Next Generation Of Shopping [Exclusive Video]
A new augmented reality shopping platform for Xbox Kinect will allow users to try on clothes in true 3-D, share photos with friends, and store wish-listed items on smartphones for shopping on-the-go. Virtual reality shopping just got a lot more real--and could soon become a lot more mainstream.
Read More »Nintendo Crashes The Tablet World With A Game-Changing Entrance
True, body-enveloping 3-D virtual environments come to everyone's living room with Nintendo's new Wii U controller. Living room entertainment just got one step closer to having a true three-dimensional virtual environment: Nintendo's new Wii U tablet remote control scans a virtual world in true 360 degrees as the user moves it in orbit around his or her body. The brand new technology opens exciting possibilities for not just gaming, but for the exploding tablet market.
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